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IEEE Consumer Electronics
Society's
Games Innovation Conference
International Program Committee
Mikio Aoyama, Nanzan University, Japan
Gene Alexander, MaMoCa, Inc., USA
Kai-Yuan Cai, Beijing University of Aeronautics and
Astronautics, China
Marc Cavazza, University of Teesside, UK
William Chu, Tunghai University, Taiwan
Atilla Elci, Eastern Mediterranean University, North
Cyprus
Abdennour El Rhalibi, Liverpool John Moores University,
UK
Georg Essl, Deutsche Telekom Laboratories, TU-Berlin,
Germany
William C. Fisher, Quicksilver Software, Inc, USA
Amulya Garga, Lockheed-Martin Co., USA
Ian Gibson, Huddersfield University, UK
J.C. Herz, Joystick Nation, Inc., USA
Daniel Kudenko, University of York, UK
Fotis Liarokapis, Coventry University, UK
Tapio Lokki, Helsinki University of Technology, Finland
Sandy Louchart, Heriot-Watt University, UK
Aaron McLeran, University of California, Santa Barbara,
USA
Mariofanna Milanova, University of Arkansas at Little
Rock, USA
D.T. Murphy, University of York, UK
Alexander Nareyek, National University of Singapore,
Singapore
Jeff Orkin, MIT Media Lab, USA
Jim Parker, University of Calgary, Canada
Andrew Phelps, Rochester Institute of Technology, USA
Edmond Prakash, IJCGT, USA
Matthias Rath, Deutsche Telekom Laboratories, Berlin
Daniela Romano, University of Sheffield, UK
Adam Russell, University of Derby, UK
Pieter Spronck, Tilburg University, Netherlands
Julian Togelius, IDSIA Galleria, Switzerland
Marcelo Wanderley, McGill University, Canada
Doug Whatley, BreakAway, USA
Jonathan Whetzel, Sandia National Laboratories, USA
Ian Wright, AiLive.net, UK
Dianxiang Xu, North Dakota State University, USA
Georgios Yannakakis, IT-University of Copenhagen,
Denmark
G. Michael Youngblood, The University of North Carolina
at Charlotte, USA
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Artificial Intelligence
and Games Research
Network

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