IEEE Games Innovation Conference (IGIC) 2013
Vancouver, British Columbia, Canada,
September 23-25, 2013
Conference Theme: Designing for Play, Education, Health,
Training, Social Change, and Gamification
The IEEE Consumer Electronics Society is pleased to announce the Fifth International Games Innovation Conference. Continuing the tradition that began in London 2009, to Hong Kong in 2010, to Orange, CA in 2011, to Rochester, NY in 2012, and now extending to Vancouver, Canada in 2013, theIEEE IGIC 2013 conference is a platform for disseminating innovative research &development work on game technologies, applying lessons learned, and developing new ideas through audience interaction. Participation from all sectors including academia, industry, and government is welcome.
The conference will take place at the Harbour Centre of Simon Fraser University in downtown Vancouver, British Columbia, Canada with the participation of Simon Fraser University, University of British Columbia, University of Victoria, Vancouver's Centre for Digital Media, Emily Carr University, and industry.
The scope of the conference includes, but not limited to:
Social: Multi-player Games •Single Players Mobile & Console, Cloud & Networks
Beyond Entertainment: Games in Education, Health, & at Work
Design, Development &Production • Interfaces • User Experience