Following the success of the inaugural conference in London last year, the IEEE Consumer Electronics Society is pleased to announce the 2nd International IEEE Games Innovation Conference 2010 (GIC 2010). The conference aims to be a platform for innovative research in game design and technologies and to focus on the multi-disciplinary aspects of the subject and make it more accessible to researchers and practitioners from different disciplines in academia and industry.
Special timing of our 2010 conference (21st-24th Dec.) is chosen to bring
GIC 2010 together with the Asian Game
Show 2010 held in Hong Kong (held between 24-27th Dec. 2010). More than
half a million visitors and participants attend the Asian Game show every
year and it will provide our participants with a great opportunity of networking
with the industry and learning about the Asian market. It is also important
to note that SIGGRAPH Asia 2010
is in Seoul between 15-18th December 2010. These events provide a unique opportunity
for having the biggest names and events of the year around the same time in
the same area.
High quality papers, abstracts, competitions, tutorials and demos from researchers
and developers in academia and industry are invited. We especially invite
the games industry to participate through exciting keynotes and help to disseminate
use of advance tools by practical sessions and demos. We also encourage technical
and financial sponsorships from other organisations and academic institutions.
Especially fruitful in 2009 was the scholarship scheme for post-graduate students,
which we hope to replicate this year.
Submission web site: http://www.easychair.org/conferences/?conf=gic2010
Important Dates:
Paper/abstract submission deadline: Extended to 15th September 2010
Notifications of Acceptance: 8th October 2010
Proposals for Special Sessions: 31st June 2010
Proposals for Tutorials: 30th September 2010